2332 results
Prior anterior glenohumeral joint dislocation with Hill-Sachs fracture and Perthes lesion
Imaging Findings:
 • The arrow is
• Measure the depth ... Measure the depth ... deformity: >4mm depth ... surgical repair Differential
Hypotension - Guidelines for Crises in Anaesthesia

Hypotension is commonly due to unnecessarily deep anaesthesia, the autonomic
Tachycardia. ❺ Depth ... Ensure correct depth ... #Hypotension #Differential
Increased Airway Pressure - Guidelines for Crises in Anaesthesia

Using these steps from start to end should
gas trapping. ❺ Depth ... Ensure adequate depth ... Airway #Pressure #Differential
STEMI Equivalents on ECG
 • Conventional STEMI - Elevation of ST segment at (or 40-60 ms
amplitude >25% of the depth ... EKG #diagnosis #differential
Cardiac Arrest - Guidelines for Crises in Anaesthesia

The probable cause is one or more of: something
compressions 100 min-1, depth ... CardiacArrest #Checklist #Differential
Prague Criteria - For Endoscopically Suspected Esophageal Columnar Metaplasia/Barrett's Esophagus
1) Ensure Hiatus Hernia Is Recognised By
Gastroesophageal Junction By Depth ... Junction 4) Measure Depth ... Metaplasia 5) Measure Depth ... ) Subtract the Depth ... Extents from the Depth
Point of Care Ultrasound (POCUS) - Basics
Nomenclature:
 - Echogenicity = brightness
 - Hyperechoic = more echogenic
Knobology - DAG: - DEPTH ... decrease viewing depth ... Always limit depth
Burn Injury - Depth and Grading Degrees
Superficial thickness (first degree): 
 • Painful, Does not blister,
Burn Injury - Depth ... With increasing depth ... With increasing depth ... 0145-5 #Burn #Depth
Causes of Sudden Unexpected Death in Infancy (SUDI) - Differential Diagnosis Algorithm
Congenital Anomaly / Disorder:
 •
Sudden Unexpected Death ... Infancy (SUDI) - Differential ... Sudden Infant Death ... Infancy #Infant #Differential
Point of Care Ultrasound (POCUS)

Echogenicity - Brightness
Probe Positioning
Transducer Orientation
Knobology (DAG):
 • DEPTH - Can increase or
Knobology (DAG): • DEPTH ... decrease viewing depth ... Always limit depth